These were a couple of assets I created for an art target (basically a screen shot of what the rest of our game should look like). We placed all assets in Unreal Engine along with other assets and textures made by the team and took a screen shot for an assessment. I was fun and a great way of making screen shots that make you believe the rest of the game could exists beyond the frame of the picture. I'll see if I can add it.
The Bridge was a little over complicated for what it was. I should have just used a plane an textured it instead of making every individual plank.
We also didn't really work of concept art which is why the assets don't look cartooney enough. I did everything from reference pictures.
Note to self - Don't work without concept art if you are working towards a particular art style. (ideally try to never work without concept art)
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